I was using it all the way untill I got my hands on a. Rhyme (runeword) for it's 25% all res, cannot be frozen (doesn't really affect us since we're dealing damage and moving mainly using spells), magic and goldfind. This can be further lowered with items that have "Reduced Skill Cooldown", which can lower the cooldown all the way to around 0.2s with very high investment. It's a wind druid, so if you're familiar with the build this shouldn't be too complicated. Leave flame dash at 1 point untill you have maxed Hurricane, Tornado and have 10+ points in Cyclone Armor, as investing 20 points into Dash early on will hurt your damage in normal and nightmare quite a bit. Build a Leaf (Tir Ral) on a random 2 socket staff, max firestorm and fissure. Can be built into a low str requirement shield, like large or kite shield. Pretty much all the same body armors as A2 merc, except I wouldn't consider Fortitude a good option, unless you're using Death or Last Wish. In softcore it will not make much of a difference, but in hardcore it could save your life. I still prefer Spirit myself. it's definitely faster than ravens if you're speed running. A good rule to keep in mind is that the faster the weapon, the less extra IAS your merc needs to hit breakpoints, and the faster your merc hits, the more he can use things like Crushing Blow, Chance to Cast curses or other spells, and life gain on hit. And use the block calc! What is the extra-fast Flamedash for that is worth sacrificing damage?
Because charges are obnoxious as fuck to use and maintain. Stormshield. Any shield with high resistances, life or other stats. Corrupt and hope for some resists. Sanctuary (runeword) Gives very high resistances and 20 dexterity. Summoner druid. Problem with chance to block is that it varies constantly - when you level up, your block chance drops and you need to add more dex. Playing SC, New comments cannot be posted and votes cannot be cast, More posts from the pathofdiablo community. Of and the cyclone armor still had synergis. Later, Sanctuary runeword is not bad - 20 dex and some other good mods. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/pathofdiablo/comments/7wq5zj/im_going_to_make_one_build_guide_per_day_request/, http://diablo.wikia.com/wiki/Lore_Rune_Word, http://diablo.wikia.com/wiki/Smoke_Rune_Word, http://diablo.wikia.com/wiki/Skin_of_the_Vipermagi, http://diablo.wikia.com/wiki/Ancient%27s_Pledge_Rune_Word, http://diablo.wikia.com/wiki/Spirit_Rune_Word, http://diablo.wikia.com/wiki/Lawbringer_Rune_Word, http://diablo.wikia.com/wiki/Duriel%27s_Shell, http://diablo.wikia.com/wiki/Treachery_Rune_Word, http://diablo.wikia.com/wiki/Harlequin_Crest_(Diablo_II), http://diablo.wikia.com/wiki/Jalal%27s_Mane, http://diablo.wikia.com/wiki/Chains_of_Honor_Rune_Word, http://diablo.wikia.com/wiki/Arachnid_Mesh, http://classic.battle.net/diablo2exp/items/sets/sets4.shtml, http://diablo.wikia.com/wiki/War_Traveler, http://diablo.wikia.com/wiki/Sandstorm_Trek, http://diablo.wikia.com/wiki/Trang-Oul%27s_Claws, http://diablo.wikia.com/wiki/Phoenix_Rune_Word, http://diablo.wikia.com/wiki/Stormshield_(Diablo_II), http://diablo.wikia.com/wiki/Heart_of_the_Oak_Rune_Word, http://diablo.wikia.com/wiki/Mara's_Kaleidoscope_(Diablo_II), http://diablo.wikia.com/wiki/Bul-Kathos'_Wedding_Band, https://pathofdiablo.com/wiki/index.php?title=Uniques#Steel_Shade, http://diablo.wikia.com/wiki/Vampire_Gaze, http://diablo.wikia.com/wiki/Fortitude_Rune_Word, https://diablo2.diablowiki.net/Eldritch_the_Rectifier, https://diablo2.diablowiki.net/Shenk_the_Overseer, https://diablo.gamepedia.com/Chaos_Sanctuary_(Diablo_II). Where do I farm? I touch these options at the gear -section, but for now you don't really don't need to think about that, and it's an endgame gearing thing. and the answer will be : Strength - enough for gear [+str gear for max efficiency], Dexterity - enough for max block [or choose vita instead and disregard max block], While the above is great base guide, you must also determine some of your path for yourself. It also breaks quite bit of immunes, and applies a massive DPS boost to our Tornado against monsters that weren't immune previously. Base doesn't really matters, but as long as it's non-ethereal and you can get atleast few sockets on it, put a Ber on there for that sweet CB, and you have the BiS weapon for A3 merc improving your damage and breaking physical immunes.