Not having him on FL will make it harder to rune Baleygr and Loren, so you might want to 6* Janssen. Cookies help us deliver our Services. USAGE. Simply use this value in the multiplier field below. Keep in mind that all monsters will have a reduction factor of approximately 1000/1140, even with zero armor. just curious, is it possible for the boss to resist all 3 Loren/Shaina defense decerase, even by a near non-existant chance? For example, Hwa's first skill multiplier is ((Spd+80)/0.5)%, so inputting a speed of 104 will give you an attack multiplier of 368%. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. This is a simple tool used to calculate your monster's approximate theoretical damage. For speed scaling skills, you will have to work out the attack multiplier yourself using the multiplier formulas shown on the relevant monster's page. Kinda as an afterthought I decided to add Baleygr's minimum damage as well, but managed to call the wrong cells. New comments cannot be posted and votes cannot be cast, More posts from the summonerswar community. Total DMG rather than per hit, so it's easier to determine 7k+ or not, AVG Baleygr's total damage with all 5 shots, AVG Cumulative DMG of Baleygr + Loren and Baleygr + Shaina, Total necessary damage to clear, to compare with the cumulative damage, A "How to Use" page to walk people through using the sheet, Cleaned up and labelled the calculations powering the sheet, Removed Atk buff and Def break "Yes" or "No", Removed Spd, Min. Also remember there are leader bonuses, glory buildings, buffs, debuffs; and that this equation yields the maximum amount of raw damage capable of being dealt. Data Validation was breaking for some people but not for others, might have been a version thing but I redid them all from scratch. I stated 78k on Bale for 4man FL, perhaps that is what you're referring to? Thank you in advance, That is not a simple question with a simple answer. Discuss the latest gameplay, news and events with fellow summoners around the globe. Just a question, why Bale leader atk% ist pre set to 63%? Tweet. Download the sheet to your laptop or if you want to use google sheets go to File --> Make a copy --> Save it to your drive, do NOT ask for permission to edit the sheet. Base Stat is the base, unruned Stat of the monster. ; Buff Bonus is the total buff amount for the relevant stat. In most cases, it will be reduced by the target's defense; and sometimes modified by other effects such as the brandin… Discuss the latest gameplay, news and events with fellow summoners around the globe. For your own Loren, this is a 13.14% chance to miss on second skill and a 4.76% chance to miss on first skill. Simply enter in the relevant stats in the fields, press the "Submit" button, and your results will show up. You need good runes to FL a 5* Janssen. I also didn't see any options when clicking the dropdown, so I think it's just an error with the validation. Total would be on average 133k with an added 9.8k from Loren. Share. Removed Spd, Min. Share on Facebook. For your convenience, the both calculators will also give you the theoretical reduced damage, based on the target's defense (which you can add in the relevant field). sc 1. Share. So I stated slightly higher than necessary to be on the safe side. My counter argument to this is a low damage 31k Bale can be carried. Also, my BJR5 has 5* loren, 5* Janssen, 4* Colleen. For units that have high base defense or do damage based on defense. or can we build her full tank as long as baleygr hit 33.5k ? Also the sheet won't let me change Loren's S1/S2 Skillup for the +% Bonus Dmg. No need to 6* them if you get enough def and hp. Press J to jump to the feed. For more information on how damage is calculated in-game, see Guide:Skill damage. No negative thing about putting the bar higher if people think they can slide under it and still be fine. Looks like you're using new Reddit on an old browser. It also covers my *** if it turns out I was slightly wrong and simply did not do enough testing in all of the proposed cases. A shield set MUST be used to avoid desync issues, please refer to my supplemental BJR5 guide for more details. yes it's possible, I've experienced it once with my guildies. I'll probably post sometime next week so people have it before FRR. yes I have seen 85K bale with 2 man front line live for a hundred runs and also seen 90K bale with 3 man front line die before. Nice, very helpfull. I know people are eager for updated BJR5 guides, but unfortunately you guys will have to wait a little bit longer. In the mean time, I can provide a new and improved BJR5 DMG calculator! Loren has a 25% chance not to proc def break and an additional 15% of 75% for the def break to be resisted. I have used a bale with lower eHP in hundreds of runs and never wiped due to bale death (only when all defense breaks failed ). Follow us. cause, previous one calculated the MAX damages of last hit, More posts from the summonerswar community. The problem is the boss has a LOT of hits with +5% or -5% damage that can crit or not crit. As always I am happy to answer any questions people have regarding BJR5! Endure : Resistance +20%: 2: Tamor Desert/Dragon's Lair. As the other guy said, you should 6* Loren for more damage. This is gonna help several of my guild mates thank you! Assuming everyone is running Loren, that's 6 to 9 attacks per turn, so approximately between 0.011% and 0.227%. I just have one important comment: The effective HP you described in the first guide (80k iirc) is too high and not really necessary. it's really quite versatile! Shaina has a 100% activation rate and a 15% chance to get resisted on every hit, meaning flat 85% def break rate. Subreddit for mobile game Summoners War: Sky Arena. Loren should be 6* though for the extra bit of damage imo. My Colleen is 4*, and Jansen 5* so as long as your ehp is high enough, that should be all good.

That's a total of 36.25% chance per hit. This tool calculates potential damage for your monster, both with defense factored in, and without it. Total necessary damage to clear, to compare with the cumulative damage. does this now calculate the MIN of the 5th hit? Assuming everyone is using Shaina, you will have 6 attacks per turn, or a 0.001% chance to miss all def breaks. I don't think it's possible to calculate the bosses maximum or minimum damage output as you suggest. Damn, I fixed that once already but that might have been on my version and not the for the public version. Do we still have to build our loren CrtDmg if our baleygr hit 33.5k (last hit) ?

Is it alright if my loren, jansen and colleen are 5*? Total would be on average 133k with an added 9.8k from Loren.

A "How to Use" page to walk people through using the sheet. It'll be a bit before I can update this based on artifacts, but it's what I'm working on. A calculator has been provided for both single stat and double stat scaling.

Rage : Critical Damage +40%: 4: Necropolis Only 4-Living FL Definition: The leader monster lives during the initial attack and dies during the jump acting as a meat shield for BL units. As always I am happy to answer any questions people have regarding BJR5! Share. *Note*: This criteria is why Lushen is ranked #1 on the 4-star lists, Lushen is used in so many places while also being the best monster for his role of AoE damage dealer and having almost no replacement. For your own Shaina, this is a 2.25% chance to miss on any skill. My thought process with designing the minimums was this, people have a tendency to try just below the minimums regardless of how much you stress a minimum. The latter is especially useful for many bruiser/tank style monsters. For the moment, we decided to keep it higher amount. But if you want to carry noobs more damage is better of course. The guides are very helpful and make it much easier to get bj5 team running. The sheet determines the minimum EHP for Bale/Loren/Shaina if you do not have max towers and it can do this for the 4 team compositions I went over in my guide (2, 3, 4, and 4-Living FLs). sw-tool v2 using vue and nuxt.

it all depends on many things. This time /u/Scoliis and I collaborated, and /u/Scoliis generated a really awesome sheet for everyone to use based on the minimums I generated in my supplemental BJR5 guide. Yes it is, I've seen people post the math for it and yeah it's incredibly rare but does happen. In truth I have 14% HP tower and ran 68.5k EHP Bale with the 4man Living FL and for the limited number of runs I did, I saw no deaths. The main thing being added is artifacts, but I added a few other things while I was at it :), A welcome page explaining how to save/download the file, Baleygr's minimum last hit damage to account for the 5% fluctuation in DMG. For example, Minimum: 70k EHP, people: 69.5k rounds up right? So 22,602 on first hit, 24,409 on second, 26,217 on 3rd, and 28,138 on 4th. Also note that there is random variability in damage, so values may not match in-game exactly. Edit: Had a few errors in the sheet that should be fixed now. $ Damage = TotalAttack * Multiplier * (100% + SkillUp + CritDamage) $ For skills based on DEF or SPD or MAX HP or what-have-you, replace "TotalAttack * Multiplier" with the appropriate Multiplier damage term as seen in the monster's page. The damage on last hit is 560% and the damage on first hit is 400%, I would assume incrementing in-between by 32%. This guide is useful for determining which monsters you should work on farming and building next.

Revamped Loren/Shaina S1/S2 damage calculation: Assumes no def break on the first hit, assumes def break for second/third. The likelihood of the boss getting +5% damage and critting every hit is low but possible. Funny enough, since my Baleygr is so tanky, if all 3 Loren miss def break after the jump my Baleygr will get a chance to fire a second time and can save the run :). Please make sure all values are entered as integers without formatting. Share. By using our Services or clicking I agree, you agree to our use of cookies. https://drive.google.com/file/d/1dLY-CdrsAIbG2bkSN-Jy-JCpmEE_bk7q/view?usp=sharing, https://www.reddit.com/r/summonerswar/comments/hg712k/repost_the_last_bjr5_guide_you_will_ever_need/?utm_medium=android_app&utm_source=share. I don't remember where to provide the math. For non-attacker units in Raid Level 5. Alright guys I am back to supply you with more BJR5 related content. I'm not too sure how the ramping up works on Bale S3 to be able to calculate the total damage. Subreddit for mobile game Summoners War: Sky Arena. 6* Colleen is entirely unnecessary, I use a 5* Colleen even though I have a 6* one unruned and lying around. EHP with max towers, and EHP Missing. EHP with max towers, and EHP Missing. Huge thanks to Scollis the original creator of the sheet, but this version is my own handiwork. For example: Bale S3 last hit - 31642 Loren S1 - 3282.

Would this be enough damage to consider BJ5 ready? Hopefully people can make some killer BJR5 teams. Some people like to use Shihwa + Elsharion leads for 63% Atk 73% Atk, if you do not use Elsharion lead just change it to 40% :), Edit: /u/Scoliis says he'll change the default to 40% to eliminate confusion. For Certian PvP monsters or NB10 dungeon farming teams. You can look at my guide here: https://www.reddit.com/r/summonerswar/comments/hg712k/repost_the_last_bjr5_guide_you_will_ever_need/?utm_medium=android_app&utm_source=share. 5* Janssen works great for BL, but if you want to put him FL it might be hard to get him the EHP he needs. ; Rune Bonus is the total bonus provided to the relevant stat by runes. Press question mark to learn the rest of the keyboard shortcuts, Head Mod of COM2US SW D. Server✔️/ SWFR & SW GUIDES Admin. If our Bale damage is slightly too low and our Loren damage is actually over the recommended amount, how do we calculate if the combined damage is appropriate? https://summonerswar.fandom.com/wiki/User_blog:Zayler/Damage_Calculator?oldid=165185. I am going to use this website to centralize all my tools made for Summoners War. My BJR5 guide includes 5* Loren, 5* Janssen, and 4* Colleen, 5* Loren is included in the calculator for that reason.



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